Notes from a Singapore JC, and other matters of domestic life including marriage, pets and middle-class entertainment.
Friday, September 18, 2009
Sheepish
This post is late because I done something I don't want to talk about just yet. Let's see how it actually works first before I review whether it sucks or blows. Whichever, all I'm gonna say right now is that perhaps I paid a bit more than was wise. So what else is new?
Thursday, September 17, 2009
BFC ventures afield
This is to record the first off-campus meeting of the BFC. This was quite an accomplishment, to get representatives from most of our departments to meet at the local McD's for breakfast before the start of the school day.
Amazed how organized and committed we were about it, with Wayne sending out an SMS reminder the night before, and even President Tommy making a special effort to wake up early and grace our table with his pre-caffeinated presence.
The only item on our agenda was to eat. AOB was about enjoying each other's company and cracking jokes at Tommy's expense while his brain was still in reboot mode.
Wednesday, September 16, 2009
MUA2: first impressions
When superheroes split apart, forming opposing factions to fight for the cause they feel is right; when hero battles hero with no quarter given even if they had been the closest of allies before, we have a Civil War on our hands and literally so with "Marvel Ultimate Alliance 2" for the Wii.
Gameplay is in a similar format from the original MUA, a 4-hero team of which the player controls one hero, teaming up with the other three to fight waves of enemies. There are basic melee punches and kicks, custom superpowers (special attacks and buffs) for each hero, and the latest addition to the game: "fusion powers" by which team members combine their special abilities in a devastating attack against enemy hoardes. Fusion powers have limited usage, so there's a strategic element in choosing when to use them, and with whom.
The tone of MUA2 seems slightly more serious too. The opening sequences set New York amidst a massive terrorist attack, the perpetrator and her army spouting clearly anti-American sentiments. However, her attack is not unprovoked and this revelation begins unravelling the seam that ties the heroes to a common cause, and sows deep-rooted mistrust against each other.
The player has to choose which side to fight on, Iron-Man's pro-government side or Captain America's personal freedom side. Two sides to choose from allows for two separate story threads with separate missions, and great potential for replayability after playing one story through. Other replayability factors are the vast array of superhero team combinations and their resulting fusion power effects, the strategic use of item buffs (so many items, what's the best combination to use for which situation?) and alternate costumes among the many other unlockables including more heroes to use in the team roster.
Wii controls between MUA and MUA2 are a little different from each other and I have to get used to the new controls. My fingers have to be retrained to use them properly. Less shake for example, and more thumbs-on button mashing.
In MUA2, the isometric perspective brings us a little closer to the action so it's easier to observe character animations, though it's still easy to lose your character in the onscreen chaos. Also for the Wii, activating fusion powers involves pointing the wiimote at the hero you want to "fusion" with and finding the cursor to match with your desired hero can sometimes be a challenge because of the short time limit to "fusion", and sometimes because the hero is out of position for the most effective use of that power. Kids are more likely than grumpy old me to be able to keep track of everything going on at once and make the best of the fusion effect. Me, I'll just do it for the pretty colours.
In between the fighting are cinematic cutscenes that stitch the story together and sets up the next mission. There is decent voice acting, but what I like about the cutscenes, oddly enough, is the superheroes' costumes. The heroes look like they are really wearing clothes and not just having painted-over nude bodies because the artist can't be bothered with such details. The cutscenes make an interesting contrast with the results screens that appear at the end of each mission. The results stats appear on stylized renderings as 2-D artwork which is reminiscent of the comic book medium that inspired the game. Nice touch, I think.
As it is, I've only had time to play through the Prologue. Even then at 'Easy' setting the Boss battle was quite a trial and error -- until I figured out the rules of the game I was supposed to be playing. It was a matter of matching verbal instructions with the automap with the onscreen action, which took my brain a bit more time than usual to process. Duh, slow. But I think I've got the hang of it now.
MUA2 promises to be a fun romp through a dark period in the Marvel archives. I've only scratched the surface of what feels like a ripping story, and there's the other side yet to be explored. That's gonna keep me occupied for a while. 'Arkham Asylum' (released on the same day) will have to wait.
Tuesday, September 15, 2009
The sky's the limit -- even for student projects
A bit of old news here, but one I stumbled upon only today. It's something to remind me about being open to possibilities rather than pre-conceiving impossibilities when and if I get to supervise another bunch of project groups next year.
What usually holds us back from great projects that work is that we constrain them tightly within the parameters of the exam question, and there we have the edges of the box, clearly defined for us -- the lines we are not supposed to colour outside of. The question then has to be, "how big is your box?" Well, as far as the students involved in the story (above) were concerned, the box was as big as the stratosphere.
Projects don't have to be microscopic for the sake of 'manageability' and 'feasibility'. The beauty of the subject of Project Work is that if the size of the project overflows the box, the project can still take on a life of its own. The important thing is that it's meaningful, it's real, and it's done. And by the time the examination comes around, we'll find that the box is in fact infinitely enlargeable.
What usually holds us back from great projects that work is that we constrain them tightly within the parameters of the exam question, and there we have the edges of the box, clearly defined for us -- the lines we are not supposed to colour outside of. The question then has to be, "how big is your box?" Well, as far as the students involved in the story (above) were concerned, the box was as big as the stratosphere.
Projects don't have to be microscopic for the sake of 'manageability' and 'feasibility'. The beauty of the subject of Project Work is that if the size of the project overflows the box, the project can still take on a life of its own. The important thing is that it's meaningful, it's real, and it's done. And by the time the examination comes around, we'll find that the box is in fact infinitely enlargeable.
Monday, September 14, 2009
Historical interlude
Not much to add for today. Everyone's back at work, including Mel who's finally back from her Dreamtime. Busy, grading prelim papers, and everything else. So I'll let the vid below entertain you for a change. So nostalgic, these scenes of pre-WW2 S'pore. For historical interest only.
Saturday, September 12, 2009
Mmm, more mussels
We'll get our dates right next time, 'k?
Anyway, after detoxing we went straight back to devouring this lovely pot of Belgian mussels (moules au vin blanc). We've had our eye on Oosters at Suntec City for a while already, and since we were in the neighbourhood, we couldn't pass up the opportunity.
All we needed between ourselves was this 1kg pot of mussels, cooked soft and tender, simmering in this clear vegetable soup that was knockout delish. But that's not all, this order also comes with a side of fries and two dipping sauces: creamy mayo and honey-mustard. That would actually have sufficed, but we got greedy and shared an onion soup as well. A bit salty, that one, but a liberal sprinkling of parmesan put things right... for me, at least.
Although this place prides itself with its range of imported beers, it served ice-cold water to us two cheapos at no charge. Nice.
Rag(dolls) against the Machine
"9" is a melange of plot elements from "Terminator", "Half-Blood Prince" and PS3's "LittleBigPlanet". The leading characters are LBP's Sackboy-like ragdolls numbered from 1 to 9, each with his (or her in 7's case) own personality traits. They are mechanical beings physically, but are animated with a life force that is a source of both energy and intelligence for them.
The ragdolls are the only semblance of life remaining on a completely devastated world that has seen a global war between organic life and machines, with the machines coming out tops. Nothing biological has been spared, and in a macabre twist to functionality, the self-replicating machines salvage human and animal bones to incorporate into their own designs.
The ragdolls are hopelessly outmatched as they seek sanctuary from the marauding machines. It is only when 9, the latest and most improved model, awakens that sanctuary is no longer an option because he holds the secret to bringing life back to the world. He just has to discover what it is first, by piecing together the clues left behind by his creator. Complication: he doesn't get it right the first time and as a result makes a bad problem even worse.
This was a fun movie to watch because the trials these tiny ragdolls have to undergo seem so insurmountable. The balance of combat strength between them and their mechanical adversaries is completely asymetrical, but they do prevail with ingenuity, cooperation and a pretty strong survival instinct. But frail as they are, some sacrifices are made along the way.
It may be animated, but it isn't cute. It has rather dark themes too, so it's not really meant for the kiddies. Just as well. I'd say with the complex story, the drama and pathos, and the quirky bizarreness of the entire concept, "9" is one of the better movies of this year.
Friday, September 11, 2009
On the 5th day, he rested
Tired of my labours, I took the day to just enjoy lunch with NBS whom I haven't seen in ages. Well, since Monday, anyway. She's been doing me a small favour of which I don't have the liberty to discuss here. Spoilt myself with a carbonara and an RB float at New York New York. Not sure what my Wii Fit taskmaster would say about that, and I don't intend to find out. The Wii stays off today.
NBS noted how I've been spending the week wandering the island alone. I have to acknowledge that that is the reality of my situation. Looking ahead, when it's time for me to retire, the people I hang out with now will be only just peaking at their careers. There's a gap of a whole decade at least before the oldest of them will be able to join me rocking our chairs, together on the porch of our retirement home while we watch the world go down in flames.
But what the heck am I supposed to do for 10 years until then? And in the meantime, a lot of things could happen in 10 years, especially for someone that advanced in age. So either I get used to my own company, or I keep right on working and staying relevant to the world. Thus all the more reason for me to keep fit, healthy and active now, while I'm still able. After all, retirement is for old people, not me.
Thankfully, there's still June, though I wonder how she'll cope with a sexagenerian juvenile in the house? But why scare myself now? All that is still far off in the future. Let's just cross that bridge when we get there.
Thursday, September 10, 2009
Knees, quads, glutes
Healthy activity du jour: A short but intense burst of 'blading at ECP
Distance: 5-6 km
Time: 1 hr.
Mundane stuff for today. Think my wheels are getting worn out 'cos I'm moving only with a lot of effort, and it's difficult to pick up any significant speed.
Felt the burn early in the knees, quads and glutes. But the pain went away as I kept pushing, and after a while, I felt I could have pushed further than I actually did. Guess that means I'm making good progress.
Kinda' makes me wonder how I'm going to find the time to keep up all this healthy activity when term begins again next week. It's almost like work and being healthy are mutually exclusive propositions.
Wednesday, September 09, 2009
Segway adventure
Distance: does it matter?
Time: 1 hour
I've always wanted to ride one of these things. They seem so practical to use, so easy to get around with, and they look like a lot of fun too.
The Segway is really an expensive kick-scooter without needing the kick. The motor is battery-powered, charged from an ordinary wall socket.
The controls are intuitive, easily picked up as soon as you get on board. Lean forward to move forward and the further you lean the faster you go. Likewise lean left and right to wheel in the direction of the lean. To decelerate, lean back or return to vertical to halt. The handle grips mostly function as a point of reference so you brain knows which way to lean, but they don't actually steer the device. Just shifting your weight does the trick. Oh yeah, the handles are also a way to steady yourself over bumpy terrain.
Sentosa is the only location in S'pore that operates the business of Segway riding. The facility is at Beach Station where they offer a basic fun package, and a beach "adventure" -- guided, of course. I opted for the latter. Cost $35, and because I was alone I got a guide immediately (normally, there's a 1 hour pre-booking for a guide).
My guide was an affable chap who engaged me in easy conversation throughout the ride. Because it was just me and him, and he seemed to think I could handle my Segway with ease, after a while he raised my speed limiter from 8km/h to 20. I still couldn't catch up with him, though, and I didn't really want to. Didn't want him to think I was some kind of danger to myself and others and cut short our ride. He took the pix, in case you're wondering.
Riding the Segway is effortless fun. Once the speed limiter is off, it really moves. It requires only a little fine motor control and is quite maneuverable even within crowds of pedestrians, up and downslope even.
As a workout, it didn't work anything to speak of. Maybe an hour in the sun helped me to sweat out toxins, but that's about it. But if anyone (LTA?) is thinking of cutting off vehicular traffic from the CBD and Orchard areas, Segway rentals could be one way to do it!
Tuesday, September 08, 2009
Bedok Park Connector finally found!
Today's healthy activity: Cycling the Bedok Park Connector.
Total distance: 12.4km (return)
Timing: 2+ hrs
This is the reason we never found the Bedok Park Connector, though we tried several times before. The entrance is blocked by all these construction barriers.
Finally, the entrance -- found! A steep flight of stairs leads to the tunnel under and across the ECP. There's no slope; bikes have to be manually carried down then up the stairs.
First checkpoint: Strange radio tower at the Guards' Camp.
The cycling path takes us on a tour of people's backyards and under the MRT line.
Across the canal is Big Eater, where we feasted on salt egg crab the other day. We had no idea how close we were to the elusive Park Connector we had been looking for.
After a number of traffic light pedestrian crossings, we finally reach an overhead bridge. Please alight and push your bicycle across.
Looking back from the bridge. The sky is overcast, though no rain. Perfect weather for bike-riding. No tan lines!
Earlier on, we had a little argument whether this was a canal for drainage or a concretized river. Turns out the former. The water filling the canal earlier represented high tide from the sea. The closer to the source, the drier the canal is. Can't be a river, then.
Finally, objective achieved. ECP to Bedok Reservoir Park. Discovered several other Park Connectors branching out from here. Decided not to push it but u-turned and headed back the way I came. Scroll back up slowly for the route details.
Monday, September 07, 2009
Lane workout
Today's healthy activity: bowled three straight games. Focused on keeping centred, balanced and vertical through the line-up, push-off and follow through. Also conscious of breathing and maintaining a steady rhythm, more like yoga rather than a strength/cardio workout. Everything felt aligned, except the release which tended to be inconsistent and untidy. Need more work there.
Three game average: 153, not too bad considering I haven't bowled in months.
Three game average: 153, not too bad considering I haven't bowled in months.
Sunday, September 06, 2009
Up early for Tiong Bahru tsui kueh
First day of the September hols. Not really much of a hol, just a short break from routine. Woke up early nonetheless for brekkie at Tiong Bahru market. Dunno why but I had a craving for the famous tsui kueh from there. Early because there we had to beat the crowd.
Parking was already crappy by the time we got there (though I got lucky with a lot just at the market entrance). Whole place has been upgraded. It's now a two-storey complex with the wet market on the ground floor and cooked food upstairs.
Was worried that the food would have been likewise 'upgraded', but the tsui kueh is still good, the shell maintaining its silky smooth texture, and the chye poh (pickled radish) filling a delicate balance of salt and sweet. Not too oily.
Oh, this stall is the one with the less flashy signage. We picked it 'cos it looked more genuine. Think we made the right choice.
Parking was already crappy by the time we got there (though I got lucky with a lot just at the market entrance). Whole place has been upgraded. It's now a two-storey complex with the wet market on the ground floor and cooked food upstairs.
Was worried that the food would have been likewise 'upgraded', but the tsui kueh is still good, the shell maintaining its silky smooth texture, and the chye poh (pickled radish) filling a delicate balance of salt and sweet. Not too oily.
Oh, this stall is the one with the less flashy signage. We picked it 'cos it looked more genuine. Think we made the right choice.
Saturday, September 05, 2009
Feel the burn
Since I got myself a Wii Balance Board, I might as well try putting in about 30 minutes of fitness activity regularly from now on. By stating my intent here, I'm hoping it will be the motivation I need to keep me going if my commitment should waver.
According the the Wii Fit assessor, my Wii Fit age is still quite a few years below my actual age, so that's good news. But my BMI is high so I'll be working to reduce that figure to a more acceptable level.
There is quite a variety of exercises on the Wii Fit um, game, that work on balance, strength, aerobics and yoga. They are surprisingly intense (or maybe that's just my level of unhealthiness talking) and as we progress, more exercises get unlocked.
These aren't exactly the kind of exercises to build Arnold-grade mass, but they're non-threatening, with encouraging virtual instructors that praise and analyse performance on-the-spot.
As of today, my Wii Fit age is 36 years. Let's see if consistent daily workouts really do have any effect on my 2-month goal...
Friday, September 04, 2009
Exhibitionist
Got to see what life was like on the other side of the exhibition counter. I'm not usually the go-to guy for this sort of thing, but times being what they are...
Anyway, iLine needed a partner with wheels and a little muscle for the heavy lifting, and since Amy wasn't available, nor X, Y or Z, I was the next logical choice. So both iLine and I set up our booth at Cedar's career festival thingy to publicize our college as an option for the girls' next port-of-call on their way up the Education pyramid.
Our collaterals were the three standees we used as the backdrop, and our giveaways: our standard flyers, our custom bottles of distilled water, and our little bags of AAA-grade rice. It was the rice that was unusual enough to be the first item to disappear from our display. They made great conversation pieces 'cos the girls wanted to know wassup with the rice?
Truth be told, I'm not actually part of the crew that gets sent to these events, so I don't actually know the standard pitch that go with these materials. However, this was an opportunity to invent wild associations about how rice is a staple, it's nutritious, it's down-to-earth, and its triple-A grade is meant to symbolize the triple-A experience they will receive in our care, should they become our students next year. Oh, and it also reminds us of home and family, which as a college, is one of our more identifying and endearing features... if you like that kind of thing.
There were other more mundane questions as well, practical things like our cut-off, curricula and co-curricula programmes, success rates. The usual.
Not sure we made that great an impact in the end. We were only one out of many competing exhibitors, after all. I guess I'll only know when I see some familiar faces in my tutorials next year.
Anyway, iLine needed a partner with wheels and a little muscle for the heavy lifting, and since Amy wasn't available, nor X, Y or Z, I was the next logical choice. So both iLine and I set up our booth at Cedar's career festival thingy to publicize our college as an option for the girls' next port-of-call on their way up the Education pyramid.
Our collaterals were the three standees we used as the backdrop, and our giveaways: our standard flyers, our custom bottles of distilled water, and our little bags of AAA-grade rice. It was the rice that was unusual enough to be the first item to disappear from our display. They made great conversation pieces 'cos the girls wanted to know wassup with the rice?
Truth be told, I'm not actually part of the crew that gets sent to these events, so I don't actually know the standard pitch that go with these materials. However, this was an opportunity to invent wild associations about how rice is a staple, it's nutritious, it's down-to-earth, and its triple-A grade is meant to symbolize the triple-A experience they will receive in our care, should they become our students next year. Oh, and it also reminds us of home and family, which as a college, is one of our more identifying and endearing features... if you like that kind of thing.
There were other more mundane questions as well, practical things like our cut-off, curricula and co-curricula programmes, success rates. The usual.
Not sure we made that great an impact in the end. We were only one out of many competing exhibitors, after all. I guess I'll only know when I see some familiar faces in my tutorials next year.
Thursday, September 03, 2009
The lull
And now we have come to the final official test the class of 08 will be taking before their finals at the end of the year. I've taught them everything I know, I've consulted everyone that wanted consultation, and I can only sit back and watch reality put the endgame into gear for them.
This evening is one I'll enjoy sans guilt... before the grading begins again. Tomorrow.
Wednesday, September 02, 2009
Night Safari, almost
Today will be known as the day we almost made it to visit the Night Safari. But this being a school night, and the fact that we still have work tomorrow morning, our collective weekend anticipation dried up as the day progressed. Thank reality for bringing us back to our senses.
Meantime, what used to be the North Pole is experiencing such drastic climate change that it has temporarily become the Sahara Desert. Yes, the air-conditioning has broken down again. :p
Tuesday, September 01, 2009
Rah rah for Sports Resort
The perfect Teachers' Day off is with "Wii Sports Resort" that comes with the much anticipated Wii Motion Plus attachment. All it takes is a quick update from the game disk, and we're good to go.
Sports Resort is the new Wii Sports, with more games to play and all set within a coherent theme: the resort island of... Wahu! Now, doesn't that sound like all-out fun? It is, with a tiny element of cute to boot -- I love tossing Frisbees for my little doggie to catch. He jumps somersaults to celebrate perfect catches.
The Motion Plus attachment really does add a dimension of fine motor control to the old remote controller. As I swing my controller, my sword in the fencing game moves exactly the same way, as does my table tennis bat with more precision and accuracy than before. Now, losing a game cannot be blamed on a dodgy controller, it's down to player skill alone.
I miss tennis and baseball from the previous incarnation but Sports Resort makes up for them with lots more games and challenges in so many varieties. Now to find a few more friends to play with...
Monday, August 31, 2009
Teachers' Day 09
Wandered far afield for lunch to celebrate. The usual lunch party found out the hard way that Baba King was closed on Mondays. Activated Plan B: Big Eater (Upp Changi Rd) for seafood in the afternoon. Their specialty was the salted egg crab. Despite the dubious-sounding combination, it turned out pretty ok. Heh, as long as the crabmeat is firm and chunky, I'm giving it the thumbs up.
Cheers, everyone! And have a happy Teachers' Day!
Sunday, August 30, 2009
Laughing till it hurt
In the entire cinema hall, I was laughing the loudest at the antics of Bruno. Was I trying to prove to the rest of the audience (just a handful of us today) that I "got it?" -- every single prank, every single awkward moment, and laughter was my best way of covering up the embarrassment?
I dunno. As a movie, "Bruno" is genuinely situationally and absurdly funny, but at the same time playing a caricature along with real people who won't see the joke, let alone play along with it, it felt like SB Cohen was trying too hard to get the laughs. My laughs. And I guess I kinda' felt bad for him, and I did pay for two movie tix to watch him in action, so I felt obligated.
The Cohen formula is to piss people off by making them encounter the things they revile the most. And surprisingly, these people still respond to the silly Bruno with more restraint than we'd give them credit for. They still try to salvage some dignity from the inimaginable situations they find themselves in with him, and as far as possible still try to treat him with some measure of respect.
What results is that "Bruno" has to go to great lengths to sacrifice his own dignity to get some kind of reaction that at times I don't know if I'm laughing at the reactions or at Bruno himself. Whichever it is, it is funny, I am laughing, but the humour is painful. It's one of those cases where someone has worked so hard at something that you feel bad if you don't reward the effort.
Oh my red face and aching ribs.
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