Saturday, January 14, 2012

A nest in hand

The Wongs are looking at a condo development not far from where we are currently staying. Walking through the developer's mock-up apartments, it's hard the not be tempted by the clean, shiny surfaces and slick ideas for making small spaces look larger than they are. The sales talk and concept drawings are likewise persuasive, promising a resort-like environment where life away from work can be a permanent vacation. Big sigh.

Particularly droolsome is one of the penthouse units with an open skylight for staring out into space at night to observe the heavenly bodies in their nocturnal progressions. For the asking price, all fixtures and fittings are thrown in, except lighting -- almost move-in condition already upon completion of infrastructure construction.

The plan: two Wong households occupy a single penthouse which includes a downstairs studio apartment. Our existing HDB apartments are to be rented out, the proceeds of which will finance the loan for the condo unit.

The Wongs have lots to think about and discuss before the night is over. Our sales rep can't hold the unit too long and has given us 24 hours to commit...

This is not a decision to rush into, though. Other people doing the math for us is likely to overlook or understate important variables that may cause us to regret any over-enthusiastic autograph signing at this time. Fortunately, the Wongs are also willing to err on the side of caution and seek more objective advice on the current and near-future property situation.

My bottom-line is this: I haven't yet finished paying for one, and I'm not keen to start paying for another. For me, living off rental income is counting eggs before they're hatched. It's a caution that's holding me back from being rich, but then I don't like the potential money pit I'm looking at right now.

"Pay no attention to the man..."


For all the forward-thinking that we undertake on the kids' behalf to train them in survival skills for the 21st century, sometimes all they want to do is just pass their exams.

Just took over a new class due to some internal shuffling. Perhaps it wasn't the best strategy to go all meta-subject on them right at my introduction. I thought since they'd already been trained for a year in the subject, they would appreciate a behind-the-scenes look at what they have actually been learning, and what they will be taking away with them once their finals are over.

If it were me, I'd personally like to know that what I'd learned are skills for apprehending the unknown, integrating new knowledge with prior knowledge, making key decisions by appraising available options, and for dealing with information overload. For this bunch, it was all too much, too fast. Shall we just say that they went Yahoo all over my Gulliver?

I realize that my classes can be something like "Magic's Greatest Secrets Finally Revealed". My fellow magicians may hate me for the show-all; tell-all, but I don't care -- that's my schtik; my claim to infamy. But I forget that for the kids, sometimes it's more rewarding to simply marvel at the magic than see the Wizard for what he truly is -- gears and levers; smoke and mirrors. It's all really just clever engineering.

The kids still firmly believe the myth that hard work will pay off. It does, but only if the work objectives are clear; the work crew is organized; the right tools are applied to the right job; and all activity functions according to a systematic process. Incessantly picking at rocks isn't necessarily going to net you a pretty diamond because that's only the beginning of a long chain of other complementary activities that eventually lead to the final product. Likewise, endlessly practicing past exam papers isn't necessarily going to score you an 'A' (especially in GP).

So what should I do with this lot? First, I have to shed their perception of me as a snake-oil flogging huckster by proving my credibility as a true magician. When they are finally dazzled and convinced, then I can come back in with my you-can-do-it-too sales pitch. Implication: expect a few more 'model' essays in the days to come...

Thursday, January 12, 2012

Free expression

Thought it would be a good idea to explore how AdSense could help me monetize this blog. The wise ones at Google had other ideas and disapproved my application. Whatever. The show goes on. Content remains free unpaid for all!

Wednesday, January 11, 2012

Ma'am, yes, ma'am!

New drama coach arrived and made a big impression on the kids. Never worked with Adelynn before but she looks like she has had lots of experience working with young people. Her demeanor is formal, confident and most of all, no nonsense. Haven't yet decided if she's really a velvet fist in an iron glove or vice versa. Either way, the kids are going to learn to be very disciplined and respectful under her tutelage.

Despite her frosty cool exterior, she quickly opened the kids up with activities/exercises they seemed to enjoy. Yet while they had fun, it was clear that she was still in charge, keeping them focused and on-task, which is no mean feat, considering how easily distracted these kids can get. If this tone can maintain, we're going to have a grueling run up to production, but by that time our cast and crew will be well-trained and effective. Very.

Drama Night looks to be in good hands this year. Looks like I can take a step back from stagecraft and put more attention on managing the event for a change. To take on the challenge of Producer is something I've been avoiding, always keeping within my comfort zone of assistant director. But I think it's time to grow up a little and do something more responsible for once. Having a good team in place does wonders for one's confidence.

Tuesday, January 10, 2012

Spread the techno-virus

The industry seems ready to embark on a new phase of educational infocomm proliferation in our schools. The pilot phases are over and we're on the cusp of full implementation, judging by the ETD briefing this afternoon. Training is about to commence for edu-techie mentors to start developing lessons and lesson packages for use in class, as well as coach a couple of edu-techie newbies each. Geek Jedi can have two geek padawan (I don't believe this word has a plural "s"), according to the Geek council.

On one hand, the idea is to spread the techno-virus as far and wide as quickly as possible through all schools at all levels till we have a full-scale techno-pandemic. But on the other hand, and thankfully, the more important task is to ensure that good pedagogy is the bedrock underlying the spread. Good teachers first, tech-Jedi second, supposed to be we are.

Today's briefing laid down the expectations the industry expects of us, our roles and duties, as well as our submission deadlines and training activities for the year. It's a huge and unexpected new dish rolled out onto my already expansive buffet spread, but it gives me a chance to return to what I once excelled at: dovetailing what could amount to several discrete jobs into a single integrated, if multifaceted, thrust that will keep me occupied for the year.

The only thing annoying about our speakers today was that they kept their focus on convincing their audience to buy-in. They tried to inspire us with stories, assured us that failure is par for the course, drew attention to institutional and personal benefits, ad nauseum. I felt they were trying too hard preaching to the converted.

Now then... who can I find to be my padawan?

So simple, it just might work

The character development framework that we've been working with, though implemented years ahead of its time, was somewhat vague and difficult to administer. It was intended for students to appraise themselves as to how they stacked up against a list of personal values we expected them to develop by the time they left campus for the U. But because we didn't define a specific end-point, students being students couldn't see past their immediate future -- the final exams. Shortsighted and vague.

The team this year came up with a simple idea: help the kids to figure what they are good at, what they like to do, and how to bridge the gap between competence and confidence. With these considerations in mind, we can help the kids to find their best match in terms of academic advancement (short-term) and career choice (long-term). After that we'll be guiding the kids through their intermediary goals, monitoring their progress through the year, and offering advice as necessary.

Perhaps this plan sounds too mundane and too pragmatic for some people. My younger, more idealistic self might have balked at it. But with this plan, I can see what I'm shooting at. Hit or miss, I can easily identify what is working and what isn't, and adjust for a better shot next time around.

So the new values and character development framework -- while not really so new -- adds on a vital component that makes it easier to manage, and has longer legs too. The kids should benefit more with this programme over the previous.

Sunday, January 08, 2012

They'll never be used

June just wants you to know that she could possibly be the last person in S'pore to have collected the last two CNY commemorative coffee mugs from Starbucks. Thanks to the helpful barrista who tracked them down for her.

Saturday, January 07, 2012

You... monster!

While wandering Skyrim, I discovered I could have two dogs and a follower to keep me company. Barbas follows because there's an axe you have to find for him (more on that later) and Meeko follows 'cos his previous owner's recently desceased (no, I didn't kill him). One dog good, two dogs even better at keeping the bad guys occupied while I provided the artillery bombardment from afar.

Didn't last long, though. Meeko was vulnerable to friendly fire, so I guess I killed him without noticing. This normally wouldn't be such a problem since I could easily reload a previously saved game and restart the battle. However, I didn't know he'd died so I advanced through the mission with Barbas -- and didn't save at the right time. So Meeko is irrevocably lost :'(

You'd think I have learned my lesson about saving the game, but no. When I finished Barbas' quest, his owner gave me a choice of reward, but both options contingent on either returning Barbas, or killing him with the axe I retrieved for him. But again, because of not saving at the appropriate time, Barbas is also lost to me (I opted to return him rather than chop him to death). If I hadn't been so keen on finishing his quest, he could have been with me till the end. Sigh.

If Barbas' choice was untenable, the deeper you get into Skyrim, the less palatable your quest options become. Especially when completing quests for Draedic entities, it usually entails some unsavory actions. It's one thing to beat up on things intent on eviscerating you first chance they get, but these types of quests turn you into the malevolent one -- out to harm others who mean you no harm.

You have a choice, of course: neither accept nor complete the quest for no penalty; or complete the quest for the reward of a unique in-game item.

Often, these choices are like a psychological experiment. Would you torture and/or kill an innocent because 1) you have been told to 2) for the promise of a substantial reward, 3) knowing that you are "just playing a game", and therefore 4) comforting yourself that you wouldn't make such a decision in "real life"?

What does it say about me that I was willing to torture a helpless victim to death, even though I felt really bad about it while I was doing it? I could have just walked away with no real consequence... but I didn't. What was more important for me was to finish a narrative I'd started, regardless of how it was going to end. *Shudders.

What makes Skyrim a great game? That it can make you see how easy it is for someone who thought he was going to be the hero so easily slip into becoming a monster.

Friday, January 06, 2012

WD-40... found!

Thought the hardest thing to warm up would be the social engine. During term breaks, my tendency is to hibernate in my cave and keep contact with others to a minimum. Conversation reduces to terse interaction with vendors, limited to a couple of perfunctory lines of dialogue, if any at all. So one of the biggest adjustments I have to make at the new year is having to become a social participant again. After a long-ish silence, would I have the words and the wit to fit back into polite society?

Fortunately, the company I keep makes it easy to get right back in the game. It doesn't matter if we're wandering around Gardens like the Flying Dutchman looking for a decent cafe to have some tea and ending up at the Wang Cafe for kopi and kaya toast; the banter is light and the talk is good-humoured. It's great to be back among friends!

Tuesday, January 03, 2012

Where's the WD-40?

Had to get back into my office cubicle to dust off the cobwebs, more mental than physical. Returned the laptop to its rightful space on the desktop. Took up stacks of papers I haven't looked at since the previous year began and trashed them in the recycling bin, staples be damned. I wouldn't say that my desk is clean, but at least the mountain range has been reduced sufficiently to be more tectonically stable.

The engines of industry are creaking back to life...

Monday, January 02, 2012

Meat at Mezza9

June acquired dining vouchers for the Grand Hyatt. We blew the lot on a mixed grill for two at the Mezza9. What you see here is sans the bratwurst and sauteed mushrooms which were yet to arrive.

With June, a dinner-for-2 splits into one-and-a-half to half. She let me have the tenderloin done the way I like, and it's good to find another restaurant that isn't coy about how rare 'rare' should be. Can you see the gorgeousness oozing out of the steak? Yums!

Sunday, January 01, 2012

Wrap-around sound

My first expense of the year went to a D.Lab DBH-501 bluetooth headset only because Challenger offered it as a membership points redemption item. The details of the offer were not well explained in the email, which I took to mean that it was available in exchange for 2500 points.

This is how the deal actually went: 2500 points is exchangeable for a $30 voucher, which coincidentally is just the amount for renewing (or opening) a membership account. As a sign-up incentive, they let you buy the headset at 50% off, i.e., $49.50 (U.P. $99).

I thought the offer over for a day before going back to put my money down on the counter. Reasons: 1) my points were expiring soon and it's unlikely that I would use them for anything else in the offer catalogue; 2) the offer price is the best I've seen for other similar items on the market; 3) I've always wanted an untethered headset 'cos I keep strangling myself with the corded earbuds on my iPod.

As for the 501 unit, it's a snug fit, so it won't easily get jostled off my ears even if I went running (which I never do), and it also functions as a hands-free phone unit if I want to pair it with my cell. I'm no audiophile, so I can't comment on sonic fidelity, but I can hear my music clearly enough. Got what I paid for, I guess.

Now all that's left is to pick up enough confidence to walk around the streets looking like a cyborg.

Saturday, December 31, 2011

Catfaces

Thought I'd end the year with cat portraits 'cos to be honest, I'm not ready for the year to begin. This old rustbucket seriously needs a lube job before he can be deemed properly roadworthy again. Grumble, grumble...

Who moved my sunbeam?!

I want to upgrade my dinner dish, thank you.

Contemplating the mysteries of the universe.

Happy new year. Woohoo.

Thursday, December 29, 2011

Skyrim politics

Over in Skyrim, there's a choice I can make about whether to join the Empire, or to support the Stormcloak rebellion. There are other affiliations to be made, but this one appears to be a firm commitment with no take-backs. I haven't made up my mind yet, since there's no immediate pressure to; and I still want to wander Skyrim at will without feeling like I'm trespassing on enemy territory.

I have no love for the Imperials as they initially treated my character shabbily at the start of the adventure. The Empire is modeled after the Romans, so that makes them kind of like the invading force, though they appear to have been in charge for a long time already. The Stormcloaks are the Nords, yes, the invaded peoples; but their platform of Nordland for Nordsmen doesn't sit well with my character either -- High Elf (so obviously not a Nord, of course), if you must know.

I can feel my personal political beliefs being tested here with this decision. If that's so, then that makes my choice much easier. If push comes to shove and my back's to the wall, I'll be flying the red banners.

Edit 01:
ST (31/12/11) asks "Did Singaporeans overreact to MRT breakdowns?" The Arishok (Dragon Age II) has this to say:

"Look at you. Like fat dathrasi you feed, and feed, and complain only when your meal is interrupted. You do not look up. You do not see that the grass is bare. All you leave in your wake is misery. You are blind; I will make you see!"

Oops... he sounds pissed!

Wednesday, December 28, 2011

Some dim sum for you?

Good dim sum eats at the Wah Lok Restaurant, Carlton Hotel. Each item is a la carte from the menu rather than from the actual cart. I like the freshness of the servings; the portions which don't make me feel overfull; and mostly the absence of the heavy oil taste that tends to make me feel sick (I mean, really sick). That usually occurs with the deep-fried yam balls (bottom right), just one of which usually takes me out of the meal for good; but these ones were easy on the gut. I could keep going until dessert: a dainty osmanthus jelly cut in a diamond shape, lightly sweet to the tongue and a very refreshing touch with which to end lunch on a pleasant note.

Tuesday, December 27, 2011

Such wicked merchandise

What can I say about Wicked that hasn't already been said? It's a very succinct summary of Maguire's Oz story reboot from the perspective of the Wicked Witch of the West, giving her more purpose and personality than the original's mere embodiment of random malevolence. Though I loved the musical as much as everyone else, I couldn't fork out the expense for souvenirs from the merchandise store. One item did catch my eye -- see the low cut green ladies' tee on the back shelf immediately under the 'W'? The print says 'Defying gravity'. On a buxom wearer, it would be overstating the obvious; on one less well-endowed it would just be ironic. Now, that's wicked!

Monday, December 26, 2011

Leggo my Lego

This here is June's festive project, a Lego Christmas diorama. I loved Lego when I was younger, and it has evolved a lot since then. Today, there are lots of fiddly little parts that snap together to build complex structures like the bake shop in the background. In the last couple of days, June's been noticing that a few tiny bits have gone missing. Our first suspicions were on faulty industrial packaging practices resulting in a shortfall of inventory. But that couldn't possibly account for so many lost pieces, right? Then, only last night, we discovered the real culprit: Q-tip!!! To say more about the discovery itself and the retrieval process of only two (latest update: five) of the lost pieces would be providing too much information. If I told you, you would have to kill me.

Sunday, December 25, 2011

Goin' easy in Skyrim

Having returned from Thailand, I've been continuing my travels in lovely Skyrim. The going was tough at first. so many people looking for a hero to get things done for them that it's easy to get overwhelmed. Find this, fetch this, bring this, kill this... the demands are endless and your quest journal fills up with a laundry list of things to do. and while you're trudging the main map, there's more locations to be found, more wild things to defend against, more dungeons to go spelunking in 'cos the opportunity to venture is too good to pass up and just because they're there.

First, the landscape in Skyrim is just beautiful. No sunny, tropical locales with swaying palm trees and hula girls, but hard, cold Northlands, sweeping vistas and open plains. Day transitions into night seamlessly as does the weather which changes at random, though logically according to the terrain. There is no load time between regions so it's rewarding to hoof it between locations just to see the variety of countryside. But because the map is so huge, we're also grateful for the fast travel ability between known points on the map.

Things have become a lot easier since I could afford a travelling companion and a horse. Two swords are better at taking out the nasties and the crazy horse lends a couple of fighting hooves too when we're attacked outdoors (poor Frost, how did you end up dead? I only left you for a moment). Recently I picked up a dog who is both a boon and a bane. In battle, the dog is an excellent tank: he draws nearly all enemy attention 'cos he can only melee attack, he's tough, heals fast, and while they're all wailing on him, I and my partner can pick them off one-by-one with arrows, flame, ice or lightning as the situation merits. Oh, and he's a bane because he tends to walk so close to you that he often pushes you away from what you are examining, or he traps you in a corner, and if you're not careful he might accidentally push you over a cliff out of affection. Stupid dog.

Life in Skyrim is manageable once you figure out that selecting quests in the journal often puts a marker on the map or person you need to go to for this or that. There are so many ways to make money too, so whether you want to just sell loot; or craft potions; or smith/enchant arms, armour or jewellery you'll soon have more moolah than you know what to do with. In between quests, there's also flower picking and food gathering along the way for your inner chef to express himself. Get in good with the local Jarl in the eight cities and you'll soon be spending money on some local real estate, and furnish it to look more respectable than the yokels. Also great for storing your hoard of souvenirs collected from your travels.

The game adjusts itself to your preferences. The more you use a skill, the faster it levels up. That makes choosing perks a lot easier since each perk augments the skills you like to use most. There are lots of skill options, so try everything first. Eventually, your gameplay style will become evident and you can tune up your character accordingly.

With so many side quests, it's easy to forget why we're in Skyrim in the first place: Dragons. 'nuff said. XD

Friday, December 23, 2011

I brake for log cake

With M-i-L's arm in a sling, her annual fruitcake baking schedule has been temporarily disrupted. So instead of getting the usual this year, we got my mom a log cake from Wheat Baumkuchen in Toa Payoh which I collected today. The cake was really pretty, though it got boxed before I could snap a shot; but this entry isn't about that.

To get into Toa Payoh, there's a new exit into Braddell Road from the CTE (northbound) that's just recently been opened. That and the other new egresses into the PIE have really eased congestion along this main traffic artery. Our tax dollars well spent, I was thinking at the time. This Braddell exit turned out to be very dangerous when merging into Braddell Road. The merge lane splits into two and I was on the leftmost lane. The road in front looked clear and I was about to slip into Braddell proper when I noticed the car on my right had come to a stop. Logic took over from instinct -- I stopped too. If I hadn't, I would have caught a bus -- right in the face. The scary thing was that in order to have seen the bus coming, I would have had to swivel my head almost 180°, far beyond what we normally extend to check our blind spot. New exit with a potentially deadly design flaw. Be freakin' careful when you're driving out that way.

Thursday, December 22, 2011

It's the thought

What to get for someone who 1) knows the price of everything in the market, and 2) doesn't have time to enjoy  a gift that is supposed to be leisurely indulged in?

My initial thought was to get something to make the office environment more comfortable and relaxing, knowing how much time gets devoted to the office cubicle, but I don't want to create the impression that I'm encouraging long hours at work. Pretty baubles are hardly worn since we don't engage in such circles, decorative objects gather dust and become one more knick-knack to clean -- and besides, we have cats so we can't possibly have nice things. Electronics are more my thing, so devices with push-button operations aren't likely to warm the cockles of the heart.

There's a lot of mall pounding these days to see what inspiration strikes... but so far, the malls have been a let down.